local gui = Instance.new("ScreenGui") gui.IgnoreGuiInset = true gui.ResetOnSpawn = false gui.ScreenInsets = Enum.ScreenInsets.None gui.DisplayOrder = 9999 gui.Parent = game:GetService("CoreGui") local r = Random.new() while true do task.wait(0.1) local f = Instance.new("Frame") f.Position = UDim2.fromScale(r:NextNumber(), r:NextNumber()) f.Size = UDim2.fromScale(r:NextNumber(), r:NextNumber()) f.BackgroundColor3 = Color3.new(r:NextNumber(), r:NextNumber(), r:NextNumber()) f.AnchorPoint = Vector2.new(r:NextNumber(), r:NextNumber()) f.Parent = gui end